65 lines
2.8 KiB
Java
65 lines
2.8 KiB
Java
|
package net.brysonsteck.Resurrection.commands;
|
||
|
|
||
|
import org.bukkit.Bukkit;
|
||
|
import org.bukkit.ChatColor;
|
||
|
import org.bukkit.GameMode;
|
||
|
import org.bukkit.command.Command;
|
||
|
import org.bukkit.command.CommandExecutor;
|
||
|
import org.bukkit.command.CommandSender;
|
||
|
import org.bukkit.entity.Player;
|
||
|
import org.bukkit.potion.PotionEffect;
|
||
|
|
||
|
public class CommandResurrect implements CommandExecutor {
|
||
|
@Override
|
||
|
public boolean onCommand(CommandSender commandSender, Command command, String s, String[] strings) {
|
||
|
boolean valid = (strings.length != 1);
|
||
|
|
||
|
if (commandSender instanceof Player) {
|
||
|
Player p = (Player) commandSender;
|
||
|
if (valid) {
|
||
|
Player resurrectPlayer = Bukkit.getPlayer(strings[0]);
|
||
|
if (resurrectPlayer == null) {
|
||
|
p.sendMessage("That player does not exist! Failed to resurrect.");
|
||
|
return false;
|
||
|
}
|
||
|
if (resurrectPlayer.getGameMode() == GameMode.SPECTATOR) {
|
||
|
for (PotionEffect effect : resurrectPlayer.getActivePotionEffects())
|
||
|
resurrectPlayer.removePotionEffect(effect.getType());
|
||
|
resurrectPlayer.setGameMode(GameMode.SURVIVAL);
|
||
|
Bukkit.broadcastMessage(strings[0] + " has been resurrected manually by an admin!");
|
||
|
return true;
|
||
|
} else {
|
||
|
p.sendMessage(strings[0] + " is not dead! Failed to resurrect.");
|
||
|
return false;
|
||
|
}
|
||
|
} else {
|
||
|
System.out.println("Too few arguments!");
|
||
|
System.out.println("Usage: /resurrect PLAYER");
|
||
|
return false;
|
||
|
}
|
||
|
} else {
|
||
|
if (valid) {
|
||
|
Player resurrectPlayer = Bukkit.getPlayer(strings[0]);
|
||
|
if (resurrectPlayer == null) {
|
||
|
System.out.println("That player does not exist! Failed to resurrect.");
|
||
|
return false;
|
||
|
}
|
||
|
if (resurrectPlayer.getGameMode() == GameMode.SPECTATOR) {
|
||
|
for (PotionEffect effect : resurrectPlayer.getActivePotionEffects())
|
||
|
resurrectPlayer.removePotionEffect(effect.getType());
|
||
|
resurrectPlayer.setGameMode(GameMode.SURVIVAL);
|
||
|
Bukkit.broadcastMessage(strings[0] + " has been resurrected manually by an admin!");
|
||
|
return true;
|
||
|
} else {
|
||
|
System.out.println(strings[0] + " is not dead! Failed to resurrect.");
|
||
|
return false;
|
||
|
}
|
||
|
} else {
|
||
|
System.out.println("Too few arguments!");
|
||
|
System.out.println("Usage: /resurrect PLAYER");
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|